Transform Your Children’s Library Into an Interactive STEAM Learning Environment
February 8, 2017
Nowadays it is common to hear the following terms in the education field: Next Generation Standards, 21st century skills, STEAM, hands-on, lifelong learning — yet, how can libraries bring these terms to life and transform them into an interactive learning environment? Learn new strategies from education innovator and consultant Amparo Leyman Pino for how to incorporate multigenerational, engaging and participatory programs and museum-type experiences into your library setting. Learn the educational theories that support these new terms, as well as concrete ways to put them into practice, such as makerspaces, programming, bridging STEAM to literature, partnerships and more.
- Why and how to transform your children’s library into an interactive learning environment
- How to implement hands-on, interactive and participatory activities in the library
- How to revive the library and make it the go-to place in the community
- How to engage multigenerational groups in activities